Pour faciliter son usage, une interface externe est disponible. Elle permet de lancer des jeux, configurer les options, et suivre les performances via une interface visuelle simple et intuitive.
Les changements: – Update building-linux.md with new dependencies (#421)
– [ci skip] Qt GUI: Update Translation. (#419)
– add context menu item to compress game folders to Zar (#418)
– New Crowdin updates
– Misc fixes
– [XContent] Allow loading of content directly from packages.
– [Base] Proper support for non ANSI characters in launch argument
– [GPU] Fix base map selection with a separate mip page
– [MISC] – Swap misplaced error code
– [GPU] Fix 2x-as-4x cvar typo
– Misc fixes
– Merge pull request #644 from yeatse/fix/retain-egl-window-surfaces
– window: retain EGL surfaces during server redraws
– Merge pull request #643 from yeatse/fix/openvg-audio-regressions
– fix(openvg): preserve exact arc endpoints
– fix(openvg): correct path and stroke tessellation
– fix(audio): derive player position from PCM frames
– Merge pull request #642 from yeatse/upstream/desktop-macos-fixes
– qt: let the shipped Lua scripts reach the emulator
– system: honour the configured CPU backend on desktop
– qt: do not clear graphics_event before the OS thread consumes it
– gles1: stop calling inverse() from the desktop GLSL 1.40 shader
– Merge pull request #642 from yeatse/upstream/desktop-macos-fixes
– qt: let the shipped Lua scripts reach the emulator
– system: honour the configured CPU backend on desktop
– qt: do not clear graphics_event before the OS thread consumes it
– gles1: stop calling inverse() from the desktop GLSL 1.40 shader
– Merge pull request #641 from yeatse/upstream/ios-glue
– system: wire up the four iOS hooks that were left with no caller
– ci(ios): build unsigned, and ship the unsigned IPA in the rolling release
– Merge pull request #640 from yeatse/codex/ios-upstream-release
– ci(ios): ship signed builds in the rolling release
– Merge pull request #639 from yeatse/upstream/case-sensitive-volumes
– common, vfs: answer case sensitivity per volume, and recover names the mount fold missed
– Merge pull request #638 from yeatse/upstream/eka1-ipc
– kernel: stop EKA1 sends from reading an argument-type header that is not there
– Merge pull request #637 from yeatse/upstream/scripting
– scripting: make the no-Lua build real, and ship the patches it exists for
– Merge pull request #636 from yeatse/upstream/dyncom-breakpoint
– cpu/dyncom: hand a stopped breakpoint back in a state the caller can step
– Merge pull request #632 from yeatse/upstream/chore
– drivers, qt, android: destroy the camera backend polymorphically, and share the MIF icon decoder
– Now support Gizmondo game — see the List of Gizmondo working games.
– Optimized the emulator — it now runs better and more efficiently.
– Call of Duty now works at the highest graphics preset.
– Improved audio.
– Improved emulation.