Il s’agit de Citra avec des ajustements/ajouts qui devraient donner de meilleures performances que la Citra d’origine.
 

 
Les principaux changements sont:
 
– Android & PC: Fix a syntax error that maybe caused crashes on OpenGL
– Android: Update About links to Citra Enhanced ones
– PC: Add scroll bar to System tab (rtiangha)
– Run screenshot capture function in paused state by capturing next frame (RocketRobz)
– network: Change verify_backend result if null, fixes minor network issues
– glsl_fs_shader_gen: Use a better way to discard gas mode, may help a bit for low end devices
– OpenGL: Re-implement weihuoya stream buffer hack and rollback some stream buffer stuff
– Android: Implement Adreno GPU Boost (Experimental)
– Android: properly fix non runtime runnable settings (Ishan09811)
– Android: Remove unnecessary surface destroy when pausing emulation (Ishan09811), may fix issues
– Android: Rework settings UI (Ishan09811)
– PC: Implement advanced support for custom layout (blakbin) (OpenSauce04) (rtiangha)
– Android: Add button dpad bindings (OpenSauce04)
– Android: Gamepads can now control the in-game menu (OpenSauce04)
– Android & PC: Remplement frameskip feature of old citra (rtiangha and me). WARNING: This feature is buggy for now, less games works fine with it.
– GameSettings: Improve backend detection
– Android & PC: Switch Raise CPU Ticks to General section
– Android & PC: Add a desc for New 3DS mode
– Android & PC: Update codebase to latest version, including pretendo fixes and more!
– Minor code improvements and cleanups

 

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